A downloadable game for Windows

Day 4 submission for BTP PTG. The hexvolver is a special piece of technology, and you will learn to use it better as you spend time with it. Monsters in the dungeon can drop shards that you use to augment your weapon. Each chamber has 100 slots for shards, and starts with 50 Wound Shards loaded. When reloading, each chamber rolls a random number from 1 to 100 and decides if it generates a bullet for this reload. The number of shards you have attached to each chamber equates to your percentage chance to spawn a bullet of that type. I didn't get around to actually setting the enemies to drop them, and created a Collectible class not realizing drops were already implemented. Hopefully the next dev to pick this up can easily just shift the shards over to that drop system. 

[Day1] https://zippybagi.itch.io/random-map-generation 

[Day2] https://planetixin.itch.io/randomly-generated-dungeon-day-2

[Day3]https://fxy.itch.io/hex-dungeon

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Hexvolver Dungeon.zip 9 MB

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